I’m undecided right now, I don’t know if I release this game as it is, as a procedurally generated platform game, or wait and make a full fledged game with handcrafted levels, and include this as a endless mode of that game… anyway here’s a new video of the current gameplay.
I’ll add some new graphical features to juice it up a little bit
Yogo Path video
Original Post-Hi, finally, I took some time to remake my Ludum Dare entry ” Yogo Path”.
The game was made for LD28, and It was a platformer with procedurally generated levels. Ludum Dare entry
Now the game has only one procedural endless level (like an endless runner), and the backgrounds are procedurally generated too... and I made a new gameplay music.
I didn’t test this fully yet(only on Chrome and on my overpowered PC), so I don’t know if it runs well with all the procedural stuff going on.
I just found one bug that happens for time to time, when the collision checks breaks the game, but I couldn’t fix it yet.
I want to add some extra lights and particles to the game but I need to make sure if all runs well as it is.
I will upload this on itch.io(as a free game), but if you have the time to play it, go for it, and if you find any bugs, please tell me here on the forum.