Some progress made. Below you can find the updated game link, link to the current commented .CAPX, and links to sources I cobbled together to make this happen. The last major feature I need to tackle is only rendering what is on screen with like a 10-20 tile buffer off screen so I can really make this a HUGE world without hitting performance issues. My current tiles are not seamless due to my lack of bravado within Photoshop, but hopefully I can make or find better ones in the future, probably find.
Smaller Map, Larger Tiles for testing purposes.
Placing new blocks updates neighbor blocks
WSAD- Move Camera
Middle Mouse - Zoom
Left Click/Hold - Place Block
Right Click/Hold - Remove Block
https://drive.google.com/open?id=0BzhJb ... k85dE9QU0U
https://www.scirra.com/tutorials/746/au ... ise-method