Star Pod

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A classic pinball game with an interesting twist!
  • Hi all,

    I uploaded the first 10 levels of my game Star Pod. A game about a little hover pod getting from A to B while avoiding objects on the way. Would love some feedback! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">



  • Seems to work quite well, however I kind of feel like something is missing, maybe a purpose of some sort. Like that you had to rescue some lost alien friends or you played a robot that had to fly into burning houses and put out fires before it reaches some people or something.

    But have to be honest its not really my type of game, so might not be the best to give feedback as I get annoyed to fast, when hitting things while trying to beat a score

    But the game worked fine, didn't experience any bugs etc.

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  • That level 10 really was hard but finally beat it in 9.76. Can do a couple seconds better but will be a pain in the axx. There was once the "lunar lander" or sth. like that, a very old game I used to play in commodore, this reminds me of it. I think this is a nice start. But the difficulty curve rockets between level 9 and 10. I believe in such games level design is the most important thing, and largest time should be spent on. I hope you expand this and we see this on mobile as well. Nice game. Congrats.

  • Bug: restarting or re-entering level does not reset timer. Controls can be backwards if phone is flipped upside down.

  • Thanks guys for the input, I appreciate it. Good point about it not having a purpose. I'll consider that. And I understand the difficulty curve is a bit jumpy, but the game isn't final yet.

    Thanks again,


  • SEGamestudio, the timer seems to be working fine on the PC. Are you playing from a phone? If so which one?

  • SEGamestudio, the timer seems to be working fine on the PC. Are you playing from a phone? If so which one?

    Samsung galaxy note 2. I like the concept.

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