Update: Planet art overhaul
Major planets will be the main destinations for the bulk of the game, including conquest, as such they need to look impressive & unique.
In order to achieve that, I have separate sections that can assemble to make unique looking planets, ie, landmasses, oceans, other terrain features so thereâ€™s going to be lots of variety in SNII.
The atmosphere has a few layers which are semi-dynamic to give it depth, especially in motion and the dark crescent corresponds to the star within that system.
Open image in separate window for full size: https://halfgeekstudios.files.wordpress ... net-02.jpg
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https://halfgeekstudios.files.wordpress ... net-04.jpg
When you approach and slow down, a docking icon appear and its just a simple click to request docking. Iâ€™m planning on doing some NPC comms, confirming docking or denying docking (based on faction standing).
Currently Iâ€™m undecided if players should be able to dock during combat or notâ€¦ thereâ€™s pros & cons that need to be weighted carefully, but I dislike the idea that combat engagements can be instantly disengaged with zero risk.