Space Ace beta 1.0

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  • Classic arcade style space shooter.

    currently in design phase. no mouse or mobile touch controls as of this release.

    scirra.com/arcade/shooting-games/spaceace-4409

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  • Looks a good base, but to enhance playability I suggest:

    1 - make the player ship faster

    2 - make more lives (at least three)

    3 - when you lose a life make the ship flash for three seconds (while it' s invulnerable), don' t restart the level everytime

    Hi, keep up the good work!

  • Looks a good base, but to enhance playability I suggest:

    1 - make the player ship faster

    2 - make more lives (at least three)

    3 - when you lose a life make the ship flash for three seconds (while it' s invulnerable), don' t restart the level everytime

    Hi, keep up the good work!

    The plans are to build it out like the classic arcade game Galaga. I am currently adding new features about every 7 days.

  • Pretty good start!

    I had to dig way into the nether regions of my brain to remember where those ship sprites come from. Good ol' Klik&Play days.

  • Pretty good start!

    I had to dig way into the nether regions of my brain to remember where those ship sprites come from. Good ol' Klik&Play days.

    Yah! I like how it is coming along. Just think I will have issues when it comes to pinning the ships in place and then getting them to do there random attack waves form a set position.

    On last path ended / if enemy is playing - Move enemy uid to set position / wait time / then repeat attack loop or some thing like that.

    I can see it in my head just have to test it in the real world. Have fun and enjoy. JC

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