It would be nice to have a fps counter in the demonstration videos and cpuutilisation to see how constrained the system is.
also the bomb power up could be something useful to have in store rather than using it automatically as it is obtained.
also I can imagine some ennemies not trying to get to earth but simply passing by to shoot freezing bullet to the player.
Thanks for the feedback.Because of the difficulty of the game with up to 25+ enemies onscreen I had to put the powerups in game instead of the shop. I could lessen the enemies but then it wouldn't demonstrate how powerful Construct2 is on mobile devices. Plus each nuclear bomb introduces the next wave.
My phone is 2 years old and the game runs fine without crashing,slowing down, or glitching. But if there was any problems I would have put an fps counter or something in place to see where the problem is. But since its running smoothly I didn't. Any phone 4 years or older Iam not trying to support.
Now Iam just working on the final stages of perfecting the game play and making it as addictive as possible.