This is going to be a devlog on my current project: "Us.". The idea is to start and finish a small game every week for January, and release them as a compilation. I wanted these games to have a common theme, and I choose (human) relations. Why relations? Well, besides inspiration from personal experiences, I wanted to do something like a game I really enjoyed: Connections. In essence, it does the exact same I want to do with these week long games: it’s a game with meaning through “mechanics, dynamics, interactions, and all the things that make games 'games'”, and the meaning it wants to convey has to do with human relations.
Am I not being a bit uncreative with my theme then? Well, I thought so at first too… but thinking about it more, I realized that human relations is a really rich topic, and there’s tons of stuff I could cover that weren’t covered in Connections, or I could cover similar topics but in greater detail. Really though, in the end… it’s a topic I really care about, and that’s the most important motivation I could ask for.
Will be posting my progress here, hope you enjoy it!