Power Surge 0.2
You are a mighty wizard but you can never have enough magical power! Enter the Arcane Vault and collect as many magical Essences as you can. But watch out for the Guardians of the Vault!
Power Surge is a top down shooter about a power-mad wizard with a scoring system inspired by Super Crate Box. This is an early version which uses mostly modified freeware art as placeholders.
Move with WSAD
Cast Spells with Left Mouse Button (Uses the blue mana bar)
Teleport with Right Mouse Button (Uses the orange energy bar)
Use the next Essence with Space (Restores mana and gives you a new spell)
Essences and Spells
Fire: Hurl fireballs
Ice: Freeze your enemies
Light: Charge up a deadly beam of light
Metal: Throw a spinning blade that returns to you
Lightning: Charge and release a shock that jumps to 3 targets
Enemy pathfinding sometimes doesnâ€™t work
Difficulty and enemy spawning needs an overhaul
Regenerating the obstacle map might cause framerate drop
A health bar will be awesome, dying from the first hit is bad.
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delicious. all them old elemental spells. damn difficult tho. health could do, but id say more destructive spells
Thanks for the feedback!
I have thought about a health bar since it was present in earlier versions. But I removed because I repurposed that UI element for the Special Ability (teleport) Cooldown and I figured it didn't really add anything to the game except make rounds last longer. I think it's better to have shorter rounds in simple score attack games like this, especially when there's not a lot of conetent to experience anyway.
I'll look into the difficulty a bit though, since I've solved some AI bugs that should make the game harder then it is now.
Biggest addition in this version are the Surge powers. Surge powers are triggered when you activate a new Essence.
Fire: Leave a trail of flames on the ground
Lightning: 4 deadly balls of lightning orbit around you
Frost: a frost nova freezes enemies around you
Light: a blinding flash
Metal: a spinning mine is placed that shoots shards of metal
– Added Surge powers that trigger when activating a new essence
– Fixed some AI bugs
– Walls can’t be destroyed any more, I don’t think it added anything significant to the gameplay but required regenerating the obstacle map
– Changed how the Metal spell works
–The Light beam can’t go through walls any more
– Press ‘G’ to activate Cheat Mode
It was a little hard with dying on the first hit.. maybe make it a couple hits?
Also have option for health bar next to the mana bars
Otherwise pretty cool
Wizards are weak but they are clever and use force fields and elemental barriers to shield themselves from harm.