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Here's a playthrough of my Ludum Dare 35 compo entry (48 hour production) called Little Girl. The theme was Shapeshifting, so I think I incorporated that pretty well into the mechanics. You can check out and play through the game from here as well as check out the source!
Here's a playthrough of my Ludum Dare 35 compo entry (48 hour production) called Little Girl. The theme was Shapeshifting, so I think I incorporated that pretty well into the mechanics.
game from here as well as check out the source!
Nice Graphix!
Trailer for my endless arcade SHMUP I've been working on for some time!
We're also looking for beta testers, if you have an iOS device get in touch with your Testflight ID.
Finally have a pretty steady combat system going for City of Amber! Here's an Alpha build combat test on the Scavenger enemy-type:
https://youtu.be/3eMNVnatZow
NotionGames
Very nice! It's so cool to see that there's so many unique and diverse games being made with C2!
LDC Studios
thanks a lot. i really dig the art in your game(s). Looks like it took a ton of work
Also for those interested, heres' a video playing around with my combo mechanics for Team Notion
https://youtu.be/wu8TZMFtBSc
NotionGames unstoppable combo! cool mechanics.. this may have took a long time to programme
A short GIF (video-like) of my new game Ninja Kunai Defense! Check it out!
Working on something for a retro game jam. Not sure if it'll make the deadline because of life complications, but I'll finish it up anyway. <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">
some random thing i was occupied lately with <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> long way to finish it though <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
https://drive.google.com/open?id=0B0lqV ... Dd6Z2tkUUE
DatapawWolf Looks fun!
Develop games in your browser. Powerful, performant & highly capable.
DatapawWolf I agree with CrudeMik, it is fun and I liked it.
And is really hard. Made only 3 points
How you did the effects with the letters when you lose?
[quote:2xljgva2]How you did the effects with the letters when you lose?
o, it's a sprite font that both fades in and scales down from about 50 times it's normal size. I mathematically position each one before performing that graphical effect. ^-^
Here's a quick trailer for our game's soft launch in Brazil:
A little bit of an update for StarHZRD:
https://youtu.be/qyZwEd4Y_a8