Post screenshots of what you're working on!!

From the Asset Store
You can upload screenshots and photos to your server very easily.
  • Uploaded with ImageShack.us

    Pong game, with some crazy rules. Actually I work on power ups and score system.

  • looking good Tanabe! Can you say something more about gameplay? I'm curious about that 4 pads - can you move them all?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • 3D/2D shooter platformer.

    <img src="http://www.mickejn.net23.net/Game_Project_Screenshots/Deadhornets.jpg" border="0">

    Here's a short gameplay video

  • smoth working 3D game in Construct? now thats hell of a achievment! gratz!

    If you want i have a full version fo fraps and i might record it in higher resolution for you, and then send your the avi file.

  • Woah- I didn't even know such a game was possible on Construct! <img src="smileys/smiley32.gif" border="0" align="middle" /> Amazing work nemo!!

  • Thanks for all the compliments. I will release demo when I get more done.

  • The Chainman!!!!!!

    I'm working on an Action RPG in Rayman Style with a lot Bone Movement and the Chris Hackmann's Orbiter Behavoir as main battle element ->Chain^^

    My first steps: Sample

    I tried something with Blitz Basic3D but I suck at math <img src="smileys/smiley11.gif" border="0" align="middle">

    That's why I love Construct sooo much

    These should be some of the bad guys<img src="smileys/smiley3.gif" border="0" align="middle">

    <img src="http://i52.tinypic.com/bhm8me.png" border="0">   

    I used the Construct Image Editor, only standard Color and scaled the parts down, kind of retro-Pixel Style :D

  • <img src="http://i369.photobucket.com/albums/oo136/4Sweet2Leaf0/MMScreens.png" border="0" />

    Some screens of my WIP level editor and Classic Megaman engine :)

    The pause menu is a place holder. Finally got palette swapping and shifting (for charging) to work! The palette is also external so you can customize Mega's colors, charge outline, charge colors, and the like.

  • Dude that Mega Man Editor looks sweet. You'll have to keep us (me) updated!

  • SILENT HILL: DEPARTURE

    <img src="http://dl.dropbox.com/u/30590854/departure%201.GIF" border="0" />

    <img src="http://dl.dropbox.com/u/30590854/departure%203.GIF" border="0" />

    <img src="http://dl.dropbox.com/u/30590854/departure%202.GIF" border="0" />

  • <img src="http://s47.radikal.ru/i117/1107/24/959412433dea.png" border="0" />

    <img src="http://s60.radikal.ru/i170/1107/e3/5e73ef8abbd7.png" border="0" />

  • to competition

    <img src="http://s47.radikal.ru/i117/1107/24/959412433dea.png" border="0" />

    <img src="http://s60.radikal.ru/i170/1107/e3/5e73ef8abbd7.png" border="0" />

  • awesome work xD

  • <img src="http://i369.photobucket.com/albums/oo136/4Sweet2Leaf0/Minitroid_MapEditor.png" border="0" />

  • <img src="http://i369.photobucket.com/albums/oo136/4Sweet2Leaf0/Minitroid_MapEditor.png" border="0" />

    you always steal the day Toki :)

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)