Seeing how I've been working on this for quite a while and used the many useful tutorials available here to make it happen, it only seemed right to eventually post about Honey here. So without further ado, here it is!
Honey Rose: UFE (short for Underdog Fighter Extraordinaire) is a life-management simulation, presented as a visual novel, with hints of beat'em all for added flavor and spiciness. Take a look at the trailer to get a better idea of how it all works!
Where is the project at today? I'm currently about 70% done, all of the core systems are in place, and I'm working on the remaining needed assets and script, before finishing with the system overlays (menus, full gamepad support and the like). I'm aiming for a late 2016 release on Windows.
The game is being developed by myself only, along with the help of Morusque for the soundtrack and sound effects!
Some more links if you want more info about the game:
-TIGsource devlog: https://forums.tigsource.com/index.php?topic=42222.0
-tumblr devlog: http://pehesse.tumblr.com/
-indieDB: http://www.indiedb.com/games/honey-rose ... aordinaire
I think that about covers it for now. If you have any questions or comments, I'll do my best to be available to you all here, on Twitter, or... well, just about anywhere I post about Honey!
Hope you like what you see!