Post screenshots of what you're working on!!

  • here another graphic test of my game

    Wow, i like the look of your game...

    Must be the girl, I don't know why, but it remenbers me of Lara Crof/Tomb Raider games <img src="smileys/smiley17.gif" border="0" align="middle" /> <img src="smileys/smiley4.gif" border="0" align="middle" />

    Muy Bueno, me encanta... <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Just finished my logbook editor. These entries are just examples but you get the idea.

    <img src="https://dl.dropboxusercontent.com/u/105711543/Logbook_Editor.png" border="0" />

    You can cycle through the entries with the mouse wheel, sort entries alphabetically, change logbook types with the buttons, add images to entries from disk, and save/load the whole book to a single file. Great for in-game logbooks and keeping track of everything in my games!

  • Continuing with the development of my game "Deadly Space Boss Arena". Releasing in Jan 2014.

    <img src="https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-prn2/1398905_548736008545751_1984721767_o.png" border="0" />

  • <img src="http://i.imagebanana.com/img/ra20jk0x/1.png" border="0" />

  • first test of interface

    features:

    1. health bar
    2. adrenaline bar
    3. health pack
    4. adrenaline bust
    5. char portrait
    6. weapon slot

    <img src="https://dl.dropboxusercontent.com/u/13512632/coop_plataform_survival/interface.png" border="0" />

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  • > here another graphic test of my game

    Wow, i like the look of your game...

    Must be the girl, I don't know why, but it remenbers me of Lara Crof/Tomb Raider games <img src="smileys/smiley17.gif" border="0" align="middle" /> <img src="smileys/smiley4.gif" border="0" align="middle" />

    Muy Bueno, me encanta... <img src="smileys/smiley32.gif" border="0" align="middle" />

    yea some aspects, the idea is make a survivor look =)

  • <img src="http://i.imagebanana.com/img/ry9v19jx/screen.png" border="0" />

  • So, something from me ;)

    <img src="http://chotkoscode.files.wordpress.com/2013/11/screenshot_11142013_224805.png" border="0" />

    apps.microsoft.com/windows/pl-pl/app/energy-fighters/e3989ff3-967b-4427-b6f6-558f9763e1bb

  • Long time I haven't been here:

    <img src="https://dl.dropboxusercontent.com/u/61894646/seaside.PNG" border="0" />

  • Happy #screenshotsaturday, everyone. Please enjoy a shot of the sewers from Dethlands.

    <img src="http://www.ryanbarrett.me/personal/Dethlands_sewers2.png" border="0" />

  • Hello everyone!

    It's been some time since I play with Construct2 <img src="smileys/smiley2.gif" border="0" align="middle">

    To pick up, I decided to start from basics subtly, I returned to document myself and decided to create a sequel to my first game in C2, which was MegaDude.

    I currently work MegaDude2. It has taken some work and more by working with the free version, I hope to acquire personal license in mid-December and work seriously with C2 in creating games <img src="smileys/smiley4.gif" border="0" align="middle">

    Here some screenshot of MegaDude2

    <center><img src="http://i43.tinypic.com/2udugci.jpg" border="0">

    Gameplay Picture

    <img src="http://i43.tinypic.com/20jmmua.jpg" border="0">

    Habilities or Powerup's Menu</center>

  • Alright, here is an update of my screenshots, these are also in the main thread for my game but since I always come to this thread first when on the site, I figured I would share. My game is live on the Windows 8 and Google Play marketplaces so these shots are from the final version. As always I welcome any feedback!

    Title Screen

    <img src="http://dl.dropboxusercontent.com/u/138635871/Screenshots/TitleScreen.png" border="0" />

    Level Select Screen

    <img src="http://dl.dropboxusercontent.com/u/138635871/Screenshots/LevelSelect.png" border="0" />

    Fighting a Spider in the Jungle

    <img src="http://dl.dropboxusercontent.com/u/138635871/Screenshots/JungleSpider.png" border="0" />

    Root in his Arrow Dash form for crossing gaps and attacking enemies

    <img src="http://dl.dropboxusercontent.com/u/138635871/Screenshots/ArrowDash.png" border="0" />

    Root in his Cube Slide form for getting through tight spaces

    <img src="http://dl.dropboxusercontent.com/u/138635871/Screenshots/CubeSlide.png" border="0" />

    Root Collecting a heart (heals 1 health point) in one of the Pyramid levels:

    <img src="http://dl.dropboxusercontent.com/u/138635871/Screenshots/Pyramid.png" border="0" />

  • <img src="http://i.imgur.com/iXtKu2L.jpg" border="0" />

    Building a farm game, first time i post something about my games. :D

  • <img src="http://i43.tinypic.com/ml37nt.png" border="0" />

    I have been working on a new tutorial to explain the way I do tank animations and programming for the tank movements. I also have two new games I am working on that are taking more time than I planned for but are fun to work on. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Some test of the lens flare effect:

    <img src="http://i.imgur.com/kYTGq5T.jpg" border="0">

    More images at

    http://www.scirra.com/forum/red-riding-hood_topic81351.html

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