This is a fairly early prototype, you customise your loadout with different weapons, perks etc. then tackle wave after wave of enemies,
At the start of a level you are given an objective which on completion will transport you to a new level and reduce difficulty.
You die when your combo hits 0.
Play In Browser: http://levelupjordan.itch.io/platformershmup-prototype
Left click to shoot primary, right click for secondary. Move with WASD
A few issues I think need addressing are:
1. The difficulty, right now the game in general and the objectives are much too tough
2. Art and sound
3. Upon completion of an objective the spawning in a new level is too quick and jarring
4. Needs more variety
Any feedback is appreciated, even if it's just reiterating the issues I mentioned above.