Missile Defense System game [On hold]

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  • New thread:

    https://www.construct.net/il/forum/construct-2/works-in-progress-feedback-requests-24/missile-interception-game-oper-135794#forumPost941050

    Hello everyone, I have started a project in Construct 2 and my goal is to create my first completed game.

    This thread will serve as an update board for the game's development.

    Any feedback is welcome <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

    Missile Defense Force

    [temporary name]

    Current status: pre-alpha

    Description:

    You are the commander of an anti-missile battery and your duty is to protect your city from bombardment.

    Short-term planned features:

    • Choose which missiles to launch as a counter-attack, depending on the incoming threat.
    • Advance through various levels, facing different enemies with different missile arsenals.
    • Earn points and enter a scoreboard.

    Long-term planned features:

    • Face-off airplane bombers
    • Repair building blocks
    • Upgrade your battery station

    Very long-term planned features:

    • Two-player mode [co-op]

    ------ 0.2 -----

    Gameplay video (youtube)

    youtu.be/PTrDTxseKww

    Stills

    ------ 0.1 -----

    Artwork

    Israeli General [player]

    Iranian General [enemy (boss) ]

    Hamas General [enemy]

    Webm of pre_alpha gameplay [version 0.1] :

    webmshare.com/play/Kw4YM

    -----------

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  • Dev Blog : 21/01/2018

    version : 0.1

    + 3 Artwork designs added

  • Dev Blog 26/01/2018

    version 0.2

    + Gameplay video added!

    + Improved missile graphics

    + missile physics added

    + Audio files added / updated

    + Main Menu added

    + Scenery improved ( with clouds! )

    + Missiles arrive at different speeds & angles

    + Buttons that mute sound

    + user score

    + timelapse

    + building block graphics updated

    + minor smoke effect for interception missiles

    + I have began working on a storyline

    quick fixes :

    • Missile speed and direction - FIXED !
    • Improve point & shoot mechanism - FIXED !
    • Add missile interception counter for player - FIXED !
  • I really like the idea. I don't quite understand how the interaction with the player turns out, will you have to aim at the missiles, or click on them, or build turrets?

  • I really like the idea. I don't quite understand how the interaction with the player turns out, will you have to aim at the missiles, or click on them, or build turrets?

    Hi,

    As of now, you move your cursor on the screen and press the Ctrl key to fire a missile at your mouse's X,Y location.

    There's a demo on the Arcade, you can find it through my profile.

    Cheers.

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