Created a one level simple platformer in the span of 3 hours. all animations and sprite work was completed in this time frame and was merely as a means of getting back into the swing of C2 (been busy for quite sometime and have not worked on my actual game project in over 2 months, figured this was a good exercise to get back into using c2)
Basic game with a simple premise, find the key hidden in the level and open one of 2 doors in the level,
the game should have enough hints to help someone who has no idea how to play it,
up arrow to jump, left/right arrow to walk, and the down arrow to open the doors after collecting the key.
as of right now the game is only one level long, as i put most of the time polishing the simple look and feel of the game.
made a basic camera system which i am still on the fence about, some people might be put off by the speed at which the camera moves, i might add a center camera on player function if the player is not in the air for a set amount of time.
hints- try leaps of faith.