Thank you for your kind words!
You're right - some more words for the attack system will make it more clear.
Next steps are the menu with the level selection - sort of super mario run.
A small story is set (the Knight has entered the cave to slay the evil Boomza):
(this is the final BOSS enemy to kill)
I will also add the many other enemies (artwork is from Moonstar2D - so thanks to him on this side) and other artists.
Also some new static objects (falling rocks, ...) will be added.
The deeper level will become a lava look with fields of lava (to die in )
The first level is an introduction level - the other levels will lead the Knight deeper and deeper in the cave with a lot of treasures to collect and enemies to fight...