I'm new here, I've been working on this new game for a couple of months now. I moved over from XNA to C2 development when XNA basically died and love it! It's just so much fun to use!!!
Anyway, my new game is called Horizon Shift and it's a kind of cross between a retro single screen shooter and a platform game. In many ways it feel a bit like a 2D tempest. The enemies attack from the top and bottom and you have to switch from looking up and down, if an enemy gets to your line they will attack it, either by destroying a panel or by running up and down it and trying to hit you. The more enemies that attack your line the higher the multiplier, a simple risk reward system but it seems to work well.
Here's a couple of pics
I also made an arcade cabinet for it Here's steve from minecraft playing it!
And here's some early footage.
Thanks for taking a look at my game, let me know what you think.