The Pasota is a videogame that recovers a style of control that was fashionable in the first microcomputers like Spectrum or Amstrad.
The references are the playability that some old games of microcomputers like Spectrum +2 or Amstrad had to which I have added some new elements.
The Pasota is incredible, your head will explode when you see what I have to tell you in the game's plot, I only ask you to sit in a chair with backing when the game is released and you acquire it on Steam.
Because ... believe me friend, you will end up acquiring The Pasota if I do not die during the development ..
At the moment I can not say more, I continue to develop the game in my studio formed only by myself.
A scene and narration that belongs to the introduction of the game, is in DEBUG mode:
First screen... can you recognize it?
Model of two audio tracks (unfinished), It's a somewhat experimental style.
It has tribal touches (due to the theme of the game) as in percussion, acoustic and electric guitars (not in this tracks).
A video (slow pixelart timelapse) in which I make a graphic pertaining to the intro of my next videogame for PC Steam: