Hello, I am currently developing a JRPG battles with per Turn on PC and Android.
I'll show a picture of the game for you guys to have an idea of how you are getting, but art is still alpha at the moment.
My doubt is that I'm with 6212 events within the construct 2. This causes a problem? Has many events that have to create a database for each system level characters.
The game is running 60fps.