Initial Release 0.7 BETA.
Unzip the file into a folder and run nw.exe.
Alright, this is it.
Let me wrap up the gameplay mechanics to give you a good start.
This is a fully featured 8 stage demo covering the first system (Culina Inferni).
Pilots & Ships
You pick one of four different pilots. Each one has a special passive ability and starts with a different ship setup.
Your ship is composed of body, wings and engine, housing up to three standard weapons, three auxillary weapons and three control systems.
The concept of smartbombs has been enhanced to a mechanic called "Special Tech". Depending on your ship body you have a different special tech.
-Smartbombs eradicate all enemy bullets and deal 50 damage to every enemy on the screen.
-Indestructibility will render your ship invincible for 5 seconds.
-Silence will eradicate all enemy bullets and prevent enemies from shooting for 5 seconds.
-Blazing Trail covers your ship in a destructive maelstrom for 4 seconds, swallowing enemy bullets and dealing 100 damage per second.
There is a shop system that lets you upgrade your ship after certain stages. You can fully customize your ship exchanging its parts and weapons.
-killed enemies will drop power ups and cash clouds (the brown ones). Collect cash to use in the shop.
-Collect all loot coins (the blue ones) to enter a bonus stage after the regular stage is cleared.
-Your ships defense is composed of hull & shield. Shield slowly regenerates, getting hit while your shield is down results in hull damage.
-When you lose your last hull point, your ship will explode and your pilot is ejected.
-As a pilot you cannot fire special abilities (except if your pilot is Private Hans) and your maneuvering ability is lousy.
-Reaching a checkpoint will however respawn your ship and refresh your hull. In 2-player mode, if a player got killed, he will get respawned.
-In 2-player mode, a player pilot can be rescued by the other player's ship and be carried to the next checkpoint. Be careful however, since the hitchhiking pilot can still be killed occassionally (ramming into enemies, obstacles, etc.)
Keyboard controls can be changed in the game options.
In the shop system, the key mapping is as follows:
-Fire to enter buying mode for a specific slot
-In buying mode, up and down to select the item you want to buy
-Fire again to buy the selected item
-Pause to cancel a buying action
-While not in buying mode, hit pause again to exit the shop
The gamepad controls are functional, by the moment they cannot be mapped
-Fire / Select / Buy: X / 4
-Pause / Cancel / Exit: B / 2