Extract from Properties
etting property values at runtime
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> In your instance's onCreate() function in runtime.js, properties are available via the array this.properties[]. This is an array of the property values. The values are in the same order as the properties were added, excluding link properties. For example, if you have two link properties followed by three integer properties, this.properties only has three elements (the three integer properties in the order they were added).
this.properties is an array.
The first property is accessible via this.properties[0], etc...
That doesn't answer the question. Runtime means the game at runtime via event sheet. See previous post. Your answer is referring to the actual JS code of the plugin. I want them available in the game at runtime via the event sheet.