Is it possible to get the x,y coordinates of an instanced object's image point(s) on the layout?
What I'm trying to do : In the game you can place rectangular objects (construction) and I want to save the coordinates of 4 positions within each newly placed object to be referenced later by storing them in an array.
I thought about having a toggle for when the object is first placed, which spawns a new placeholder object on each image point and saving their coordinates before destroying them but it seemed inefficient.
Hence the question, is there a way to get the coordinates of instanced image points?
My apologies for confusion in the explanation, will clarify if needed
Yes of course
gives you the image point 1 location of sprite.
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sprite.imagepointx(1) and sprite.imagepointy(1)
1 being the index of the image point, so sprite.imagepointx(0) will give back sprite.x
thanks guys! Now to figure this mess out..
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