Xbox build will not open once deployed on Xbox One

  • Hi all, been trying to deploy to my Xbox One today and cannot get a working build. I've had it working in the past, but now I cannot get it to work.

    After deploying and the game tries to open, it freezes for a minute and then I get this error in visual studio - "Unable to activate Windows Store app. The activation request failed with error 'Operation not supported. Unknown error: 0xd0000189'."

    Then, when I try to open it again from the Xbox itself, it immediately crashes and says - "Something went wrong. Give it another try. If this happens again, let us know by entering 0xd0040200 at xbox.com/errorhelp so we can investigate..." blah blah blah.

    Don't understand what I'm doing wrong, especially since this used to work fine for me. The build itself succeeds in Visual Studio, deployment succeeds, but then it just doesn't work.

    My setup =

    Visual Studio 2017

    Windows 10 SDK 10.0.17134.12 (April 2018

    Xbox One OS Version 10.0.17134.4023 (June 2018)

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