I have noticed that in construct I cannot really tell how the event system work with multiple instances of the same object. I want to create multiple points and then draw a spline path between them using the spline path plugin, however, when I add a position of a point how does construct know which point if there are multiple instances. Say I've created 10 objects called Point, and I want to use their X and Y positions separately, so I use Point.X and Point.Y, but this errors and I assume it's because there are multiple Points, so there is no definite answer to the query Point.Y. Can this be resolved?
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I can't give you a definite answer cos of no cap or screenshot..
but 'For each' is generally what solves a lot of these problems.
You might wanna read up the pages about how events/picking instances work in the manual too.
Each instance has a Instance ID and a Unique ID.
so can query a specific instance that way.