How do I work with families properly

  • Hello,

    Im trying to get my Real time strategy kind of game working, but im Stuck at the attack part.

    in general:

    I have a family called MOVABLE, and it contains various variables like Speed, Faction, Health

    I'm Planning to have more subclasses as sprites that will determine if the unit is a archer / soldier / mage / 3headed Unicorn.. whatsoever

    Here is where im Stuck:

    When a unit from the movable family is in range of another unit from the moveable family with another faction it should automaticle initiate the attack by setting a target position into the Enemy (just coordinates).

    The thing is when i write :

    if MOVABLE has LOS of MOVABLE

    i cant figure out how to distinguish between the two units and read out the faction of the other movable :O

    i hope you guys understand my problem and can help me to find a way to fix it.

    love Partyfriend

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  • You could use a second family with the same objects in it. Then you have two unique objects to work with.

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