I have been having two issues while working on my 2d platformer project.
The first being wind:
Applying velocity via setting the dx var or the set velocity x action appears to not influence the player at all yet if i apply it via the dy or set velocity y it does.
The second being ice physics:
I currently have the platform setup with deceleration but, there is no momentum on turning how could I do this best without using the physics behavior as I need to support slopes as well.
If there is more info needed or I am unclear, just say and I will clarify on request.