I have a minion .. with finding path to target1
When it reaches target1, I ask it to find path to target2.
This minion is spawned at start point every 3 secs... so imagine couple of minions moving in line.
When the first minion reaches target 1, the path changes for ALL the minions.
Shouldn't it only affect that minions path and not the rest in line.
Minion on collision with target1 -> find path (target2.X, target2.Y)
should change for all minions.. and not just the one that collided.
Thanks for help.