Funkyy : [attachment=0:2pizyebx][/attachment:2pizyebx]
korbaach : Indeed it works perfectly with a simple "play", thank you for this suggestion (hard to believe I didn't try...)
But the question remains : why it doesn't play the first sound when using a "play at" ?
I play at the current player object, which exists the first time I play the sound in my events. :s