what's happening in my game is that you are falling endless and you can pick up coins while falling. To make this work, the coins get spawned on the bottom and move to the top.
They get spawned every X seconds (most likely between 1-5).
Do I use the bullet behaviour?
8 Direction Movement and simulate a Control?
Set the Y. Axis every Tick?
Which method is the most efficient for an app? Thank you