Where the Webstorage did go???

  • I was away from a couple months. I came back and started an experimental project. I tried to create the first save game and there wasnt no Webstorage anymore, just Localstorage, which has no load expression to load my dictionary. I re-opened one of my old projects and there was my webstorage working just fine.

    I'm confused. What did I missed?

  • Webstorage has been deprecated since r202 in April - see Release Notes for r202.

    As usual, deprecated plugins can be accessed by pressing the right mouse in the 'Insert New Object' dialog window and select 'Show deprecated plugins'.

  • Id like to piggback this if that's okay. I was going through the "arrays for beginners" tut and got to the part about saving and loading arrays, but the tut uses webstorage. Could someone point me to a tut explaining saving and loading JSON arrays with local storage?

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  • Webstorage has been deprecated since r202 in April - see Release Notes for r202.

    As usual, deprecated plugins can be accessed by pressing the right mouse in the 'Insert New Object' dialog window and select 'Show deprecated plugins'.

    Omg =[ How can I load the dictionary that I previously saved as asJSON at the localStorage? With the webstorage I was using webstorage.localstorage("key") to load my dictionaries. What's the similar way to do it with the LocalStorage object?

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