Yes, I know I ask a lot of questions here, but that's mainly because I'm an idiot.
Anyways, I'm trying to make an intro cutscene that types out text. The thing is, I want it to add to a counter variable when it's finished typing a string.
"Texte" is the variable that I'm using for the strings that appear on-screen. I've tried various different ways to get it to try and get the cutscene controller to start for the end of a line, but I've had no luck. Instead, the counter increases no matter what, leading to the text changing very awkwardly and inconsistently.
"Wait" is the variable that's supposed to create a delay between the different lines of text that are printed.