that was it. Thats exactly what i was looking for, just didnt know how to do it It actually still bugs out a bit for some reason if you fiddle with it,the top part gets stuck for some reason sometimes, but this works for me though.
Thats a great example to make it a "tank-like" movement, my guy is going to be a soldier so cant have that clunky movement going on
my sincerest thank you!
Yeah, there is still a lot that can be optimized, but this is a good step in the right direction..
What do you mean with clunky movement?
increasing the clockwise rotationspeed will take away the slow turn, but keep some kind of turn instead of changing directions instantly..
I think it looks perfect for a soldier at 22.5 degrees every tick (but ofcourse these are estethics)..