Vector X missbehaviour

  • Hey all,

    I'm experiencing difficulties using vector X effectively.

    I've written out most of the platforming movement and the thereto connected animations (running, jumping etc)

    Now I'm trying to implement both a DASH and WALLJUMP to the char. I've followed the tutorials to the digit, yet it doesn't work one bit!

    Turns out, any prompt to create an X VECTOR is simply ignored! Vector Y -500? No problem! My char jumps straight up. But any attempt to move my character horizontally through a Vector X just doesn't work at all!

    It's driving me nuts! Any ideas?

    Thanks! <img src="smileys/smiley19.gif" border="0" align="middle" />

  • I think it is necessary to see your capx to answer your question.

    Could be you have conflicting events, your set-vector is triggered the wrong way and probably some other things I can't think of right now.

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  • Oh never mind!!

    I had set the deceleration to 9999 for some reason! That fixes it.

    False alarm, sorry.

    I'm a dumbass....

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