Hi. I previously used the bullet behaviour for my projectiles and they worked great. But, I want my bullets to interact with other physics objects, like the ground. And I can't just add physics to the behaviours because the bullet behaviour overrides the physics one.
So, does anyone know how to use the physics behaviour to simulate the bullet behaviour, like the parabolic path? Or, any other solution?
Any help is appreciated! <img src="smileys/smiley10.gif" border="0" align="middle" />