Good afternoon, friends.
I wonder, wanted to move an object, equal to the bullet so that the behavior does. But using physical, so it suffers attrition, diminuito slowly. But I do not want him to suffer the influence of gravity. For the vision of the game will be over.
Thanks for the help.
hmmm, is it a top game your making or a 2d side scroller?
try - on start of layout - set world gravity to 0
please explain your game more.
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Just set immovable and apply a force at angle
The game would play button style, famous in Brazil, if not outside the country.
(see images exemplo dl.dropboxusercontent.com/u/66975768/Exemplo.png
see images real game
The view is from above, he applies force in a piece that pushed reaches another piece that simulates a football.
Soon will be the application of force and friction but does not affect the severity.
Thank you, friends.