I want to detect if my Hero is standing next to a Healer.
I thought I could do this by checking "overlapping at offset", granted, I would need to do it at every angle. I'm just testing one angle right now, and can't seem to get that to work.
The collision box of the Hero is offset by 1, while the Healers covers the entire sprite.
What am I missing here to make this work? Is there a better way?