I'm working on a game that has a layout that extends past the window size, and I need unbounded scrolling on to get it to work - However, when I turn on unbounded scrolling, the content in the window looks like it is zoomed in or something (my scaling is set to 0) when previewed. What shows in the designer window as being inside the window size winds up getting cut off a little bit at the top because it's pushed up from the bottom. This does not happen with unbounded scrolling off.
Does anyone have any ideas? I'm stuck and have tried everything I can think of.