I have a problem to correctly animate the arrival of a sprite when loading a layout
I would like to drop a HUD with tweenlite and have it stop at position Y = 0 of the layer
The problem is that I use the fullscreen resize on mobile with the scale outer parameter and on certain resolutions it will add a more or less large space at the top to fill the entire screen and my HUD will fall below this space.
See the result :
So my goal is to drop my HUD at point Y = 0 once the scale outer has been applied to really be at the top of the screen. Is it possible? Thanks for your help.