datiel12 be more specific or tell as a example other game like. or paint it
Heres a .capx https://www.dropbox.com/s/0oz0rxtjarz0a ... .capx?dl=0
Since my game is a top-down game I want to have AI in it, Think Hotline Miami 2's Random AI.
In Hotline Miami 2 the Random AI Walks around and When It sees the player proceeds to shoot. and when the player is killed or out of sight the AI either Sees the last position of the player Or Walks and Idles around.
What I want in my game is for the AI to Randomly walk around the area and when it sees the player, He will shoot and when the player dies or is out of sight I want the AI to start walking and Idling again.
So, I have a few Events setup
The Bullet behavior allows the AI to move. So i have it disable when the AI detects the player while shooting. Otherwise the bullet will enable.