so i made a simple monster and a character, and i made the monster go after the player when on sight, the problem is, when i go to the other side, the monster is still facing the left side... so how can i make it so that when im on the right side he turns right? and when im on the left he turns left.
Add these two lines of events and it should work: Look at image below.
Character.X >/ monster.X, then monster is mirrored
Character.X </ monster.X, then monster is not mirroed
/ means greater than or equal to
</ means less than or equal to
If you still need help then post a response to my message as a quote so I can get updated on your reply