Hi guys, I'm getting my hands dirty and trying to create some kind of basic Zelda like top down IA.
Where I'm at, one mob works like I want it to, but when I put a second instance of the same mob, things are getting a little crazy.
So I want each purple tick (that acts like a radar and a hit box and tell the actual sprite to be mirrored or not) to be tied to a different instance of the same sprite, make the sprite go through waypoints if the player is not in LOS, and chase the player if he is.
When I make the puprple ticks visible, I can see that the two of them are here, but that one sprite is missing.
Another problem, I think that when one of the mob is chasing me, the other one ignores me, and vice versa.
Can someone please tell me what in my sheet is wrong ? (Sorry, my organisation isn't that great but I'm just beginning with construct).
Thank you ;)