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I would like to ask if vector y could make a flying object from the ground up if a collision objet is triggered simulating a player on a forest which when he approaches a nearby bird i will fly away
You could calculate the distance and use distance less than x to trigger the event...assuming i follow your question correctly.
How do i make it fly towards a certain object, like if an object is approaching and is on its line of sight it will dive to the player.
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Look up Rex rainbow "moveto" plugin. Or the behavior Line of sight. (moveto is a nice plugin if you don't already have it installed)