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I would like to ask if vector y could make a flying object from the ground up if a collision objet is triggered simulating a player on a forest which when he approaches a nearby bird i will fly away
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You could calculate the distance and use distance less than x to trigger the event...assuming i follow your question correctly.
How do i make it fly towards a certain object, like if an object is approaching and is on its line of sight it will dive to the player.
Look up Rex rainbow "moveto" plugin. Or the behavior Line of sight. (moveto is a nice plugin if you don't already have it installed)