Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
This works, but it causes massive fps drops.
I want to make it so that it only triggers once when your cursor is hovering over a different tile on a tilemap.
Different tile or different tile position? either way, you could save that data after clicking in a variable and compare on click to the one you're currently on if it's the same as your variable ignore the command.
Develop games in your browser. Powerful, performant & highly capable.
Maybe just try giving it a subevent that runs every .05 seconds and transfer your actions onto that subevent?
No, this is really inconvient and doesn't feel right.