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Hellu everyone~
For a week, I have played a great HTML5 Game. I'm interested in the trail effect of this game and looking for a tutorial to make it in Construct 2 . Can you give me some suggestions, please?
There're some examples about Trail Effect:
hakim.se/experiments/html5/trail/03
nonit.vn/apps/MissileFleet/missile_fleet.html
Hell of an Effect !!
Well ... You'll need to make the trail orbit
There is a nice tutorial on how to make object orbit around a planet !
Here it is !
I don't have time to make you an example now ... But if this don't get solved before saturday , then expect from me a .capx with the response
Cheers
Most people just create an emitter like the particles object set to emit a single object at a set rate, and a set time of fade.
try this
edit: move with arrows
It's very kind of you, kbdmaster, newt and podpathos. This effect is so helpful for my project^
Thank you very much for your help, sir!!!
Ps: Haizzz...I don't know how to use the reputation system in Scirra Forum to "rep" for you >.<
Wow awesome example! I will use it in a game :D Thanks
Ah but here is the question I have:
How do you make a trail for an animated sprite? Like a running person for example? So that each piece of the trail holds the same frame of the animation the man that he had when he was on that point?
Develop games in your browser. Powerful, performant & highly capable.
Nevermind. I figured it out.
Great example podpathos. Thank you very much.
How can I do to apply this effect to sprite that was created by the system with a bullet behavior.
Thanks again
woofie can you share how you accomplished your character trail effect? And did it cause any performance problems?