All the buttons for the game are semi-transparent, so they show part of the background through (i.e. alpha of 127). The text on the button has alpha of 255 though so its nice to read.
The problem is the on touch event for this button does not fire unless you click on the txt of the button, which is very difficult and unintuitive.
Any ideas for a fix?
I could drop all the touch handling, and write my own, but this is a huge pain, especially as I am sliding the text in and out (for info and settings)using the bullet behavior, and mapping the mouse position to the button positions and scaled sizes is tricky and tedious.
Thanks for your help and ideas!