Touch and Mouse Plugin not Working

0 favourites
  • 5 posts
From the Asset Store
Surena Touch
$2.50 USD
A wrap from official Touch plugin to export touch/mouse input to other plugins.
  • Hello every body, i know this might very basic question, But i need to know where i am wrong, in platform plugin you have simulation option which is not working.

    Condition - Mouse - On Left Button Clicked

    Action - Sprite - Simulate Platform Jump

    Am i doing something wrong, Please Guide Me

  • Please post your capx it will be easier to check what's going wrong.

    The logic sounds right though. Maybe something else in the setting of the project is not.

    Also by touch and mouse do you mean the built in Touch plugin an Mouse plugin, or rexrainbow's custom Touchmouse plugin ?

    If the latter, errors should be reported in the topic of the plugin.

  • Hi, Kyatric below is capx link please do help me, i want try it and see it's performance for touch devices

    http://www.mediafire.com/?7wuaamfgcoiyi7v

    Looking forward for the reply

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • fixed

    Your touch object needs its property "use mouse input" set to yes to use it with a mouse instead.

    Also your platform behavior could not execute the simulate action because it was placed/spawned in the middle of a solid object (your tiled background platform was really too huge).

    The collision with a tiled background object is set to bounding box by default (the dimensions of the TB, whatever the texture which is inside).

    Also it's just a bad idea to have a big blank background. It makes a bigger texture/download size and mobiles won't probably handle it anyway.

    Prefer using sprites (smaller ones) in that case.

    Also to use efficiently "Clear Background" you have to set the transparency of all your layers to yes (your "BG" atm isn't).

    Also : DropBox ^^

  • Thanks Kyatric this is exactly what i was trying to do there are few more functions i need to run and understand the plugins and logic more efficiently so far this software has worked as per my expectation and that's why i am moving for the license version to complete my game.

    Kyatric have a great day and keep helping newbies like this. <img src="smileys/smiley1.gif" border="0" align="middle" /> <img src="smileys/smiley32.gif" border="0" align="middle" /> <img src="smileys/smiley20.gif" border="0" align="middle" />

    I'll be back with My Game update or few more questions.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)