So i have a simple platform object with zero opacity and my character sprite pinned to it which changes animation depending on direction of travel. Everything works fine on keyboard controls, but not so much the touch controls.
I have added left and right touch events using the "simulate control action" and the chracter does indeed move the desired direction, but none of the animations changes occur, i was hoping they would be inherited from the keyboard controls.
maybe this screen explains better:
Basically i want the same animation changes to occur for touch input as they do for keyboard.