How do I : Make a timer that starts when character is moving? I got it working one way, but there are several problems with the system i made. These are the problems i'd like to cut out but i just cant figure a way out..
1) The timer keeps running after character dies / level is passed.
2) The timer starts when i launch the game(1st menu).
3) The timer does not reset when the character dies / level is passed.
4) The timer does not pause when i pause the game.
I tried to make one system into .capx but it just doesnt work any way i want it to.
Here is the latest system but i have no idea how to make it further.
Also, "king" is the character that is moving and starts the timer (variable used to do that is global var Move).
https://dl.dropboxusercontent.com/u/921 ... racter.png