I wanted to ask forum - is this "the right way" of creating some time point in future ?
So I take "time" expression, add desired number of secs and check against current time every tick
I know it has some flaws:
1) not checked whether input was digits or not
2) alarm appears even before time has started (why ?)
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Yes a future time can be set by: time + X seconds
It also should be time >= futureTime.
You can also just attach a Timer behavior to the Sprite: