Hi, there.. i am trying to make a hexagonal grid with Fynnick.
Currently I am working on Layout size of 640 * 480. I am trying to create hexagonal grid by creating multiple instances of a single sprite across the layout and bounded by it.
I then want to be able to reference any particular instance and manipulate it, but i am unable to use UID for this. I might be doing it wrong but i am not sure. i will add the capx link here for your reference.
In the reference capx the hexagon are not placed in the right way.
here's the link for what i am aiming for
link for capx: dl.dropbox.com/u/67865856/hex.capx
Thanks in advance
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Not exactly what you looking for but a simple hex design can be done like that
thnx this got me a little closer to what i am looking for.. but this might not be the right way of doing it.. It is continuously creating the hexagonal sprite. Here's a test that i did.